![]() ![]() * Fixed death dissolve effect bug which caused permanent issues in multiplayer when the system tried to start the effect continuously. * Fixed neutrino radar detector tech generating planets with lower than expected levels when revealing the layout of the planet on galaxy map screen. * Fixed overload shot descriptions having different damage bonus values and reference to splash damage even if Plasmic Paroxysm wasn't researched. * Fixed transport ranges being calculated incorrectly sometimes resulting in the inability to build ship modules using the ship builder (missing cogwheels). * Heal texts generated by Happy Pills are now also hidden when Show heal texts option is turned off. * T1 market tooltips now also say that hiring crew is available. * Markets containing black markets now say so in their tooltips. * Combat recovery field and Novel conceptual frameworks tech typos fixed. * Start Game button on landing party selection screen is now Start Mission button as intended. * Resistance bonuses from tool items (such as Assault Frame) now also work correctly. * Training targets no longer spawn on ship invasion events to prevent invasion events getting stuck when training module is installed to a ship. * Events will now grant rewards which are of the same level as the crew even on distant planets (from the start location of the game). * Matter and fuel no longer capped to 100k when the resources were consumed. * Refunded stat points (via techs) when cloning can no longer exceed the stat points actually refunded from the stats (on low level characters). * When cloning a crew member, codex points (even if used) no longer reduced from allocated stats. * When resurrecting a dead crew member in the cloning lab, unallocated stat points no longer reduced from allocated stats. * Fixed an issue that interfered with players using JoyToKey, and caused the cursor to keep centering itself. * Fixed cleaning bots triggering your own mines in ship view mode. * Fixed security bots attacking your own crew members in ship view mode. * Fixed markets not having lvl 100 items. * Fixed events rewarding unusable lvl 100+ items on level 100. * Fixed Entropy fight causing lag spikes for client in multiplayer games. * Fixed stamina giving half of the hp it should. * Fixed a bug when dragging on a crew member's gear while in hire comparison view resulting in items getting stuck on screen. * Fixed ranged weapon stats being offset due to ttx-coating text formatting. * Low fuel warning now states, on hardcore mode, that it's not certain anyone (Kent) will come help you. * Pan-Temporal Skipgets now have 2s cooldown instead of no cooldown at all. * Warning message for cloning is now more clear on how codex points and unallocated training points transfer. Rewards are now consistent with other quest and mission rewards. * Credits rewards from cyborg terminal quests and Saving Lukas event reduced. * Buying items in the market no longer resets the view to the beginning of the list. * You can now buy and sell vanity items in market stations. * You can now select multiple items to buy and sell in the market screen. ![]() * New option to use relative UI scaling (available in options menu) which should help with small combat UI on high resolution monitors. * Option to automatically disintegrate items on pickup (with quality threshold setting). Each blueprint is unlocked when you find a new vanity item for the first time (if it's replicable). Same blueprints are available for every crew you play. * Vanity items have pink icons on their item tags and inventory icons to more distinguish them from rest of your gear. This same inventory is also found in replicator screen. It can be accessed via vanity inventory button near the character paperdoll in crew screen. * New vanity inventory which has infinite tabs. * NG+ Exclusive vanity items and pets, to reward those who dare venture there! * Pets! You can now have an adorable companion to follow you on your adventures! * 150+ vanity items added (hats, suits, and specials) which now have a chance to drop from hat-o-mats,events, champions, and bosses. ![]()
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